Boosts requested by an employee, however, allow you to use more Research Data in order to increase the change up success (up to 80%). Using a Boost item requires differing amounts of data depending on how many Boosts have been used. Research Data is very important and can be used for leveling up employees (up to level 5, with progressively more points being used every time) and performing Boosts. You are also granted research points upon completion of a contract, with the amount varying by the difficulty of the contract. Research Data points are gained by employees while both doing work and sitting idle. Let's concentrate on game development for now! There's no point in advertising until you've released a game. If you use the same type of advertisement too often, however, it ceases to have any impact on the number of fans. More expensive ads will increase fans and hype by larger amounts. However, you can gain a small performance increase by putting employees with smaller Power bars closer to the door so that it will take them less time to walk between their chair and door when they leave for home.Īdvertising will increase your number of fans and the Hype for any game currently in development. Switching your employee's seating arrangements is primarily for aesthetic or entertainment purposes. For every item you buy, the cost of the others goes up (this is not true for Dead Bull or Career Change Manual).
GAME CORP DX GAME DEV STORY UPGRADE
Prices of all items go up as you upgrade to a new office. Items are obtained from Pumpkin Products, who appears every M5 W2 (first time on Year 2). Failure to fulfill a contract involves loss of the fee and a loss of reputation for your company. More difficult contracts will pay more, but will require the production of higher levels in each category over shorter periods of time. The amount of each category that must be generated will differ from contract to contract. Every contract will involve at least one of these categories and more commonly two.